http://trc.divinity.duke.edu/2009/12/why-chick-fil-may-love-my-daughter-more.html
http://trc.divinity.duke.edu/2009/12/why-chick-fil-may-love-my-daughter-more.html
People create communities. How, when and where can vary widely and are a function of the technology, the geography and the degree of individual need for the experience. This blog explores the theoretical underpinnings and the latest technological tools as well as ways to be intentional about creating and maintaining them.
Community is the emergence of cohesive groups from random individuals. Communities will have at least one trait in common. It may be geographic location. It may be a language. It may be an interest in a certain breed of dog or type of music. Whatever it is, good or evil, it will exist. The common interest is like the speck of dust in the air around which a raindrop coalesces or the bit of sand in an oyster's shell.
Community happens. The primary ways of creating a community are identifying a common interest and establishing a way for those adherents to communicate.
Culture is the egregore or meme that emerges from that coalition of individuals. It is the way the individuals relate to one another, other communities and the rest of the world, none of which need to be consistent or reconcilable. Extreme xenophobes can be insanely vicious to outsiders yet kind to one another. In a more mundane example, anyone who's ever been involved in animal rescue knows that each group has certain members who should never be allowed out in public. They're the ones who're incredibly compassionate to animals (the focus of the community) but oblivious to the feelings of their co-rescuers.
Communities can be created. Cultures can be built from ground up as the community is created or influenced in an existing community. How you do both of those depends on what you want to accomplish.
Tomorrow, I'll talk briefly about forming communities.
And by the way -- if you haven't seen this, go watch this short video. http://www.youtube.com/watch?v=cL9Wu2kWwSY
Google got it right – there are really only two things you need to build a community (aside from a nifty logo with primary colors). All you need is
1. a common interest and
2. a way to communicate with others who're interested in it.
Now, remember, we're talking about building a community. Not about the resulting culture.
When I was at the
But those same mountains that make them fierce fighters also block direct line of sight communications and the most basic radio communications. They have, at some level, a common culture. They have LOTS in common. The issue is communication. Best way to unify the Kurds would be to drop a bunch of satcomm gear in.
So suppose your problem is a good deal more mundane than unifying the Kurds. Suppose you're starting a new dog rescue group. If you're a breed rescue, you've already got that unifying interest. If you're a mixed breed rescue, you'll find your community is much stronger if you can define that unifying interest -- small breeds? Large mixes? Family dogs? Whatever it is, you want that unifying interest quite definable.
Your next question is how your adherents are going to be able to talk to each other. Phone? Email? Monthly meetings? Provide multiple paths, even paths that aren't entirely of your liking, to ensure that th needs of all types of members are met.
Do this intentionally up front -- define the common interest and allow for multiple ways of communication -- to create the strongest community.
One of the first questions I always get is whether it's ethical to intentionally shape the culture of a community. The idea that we might be able to make choices about the culture we live in seems to smack of some sort of mind control.
But look – it's a given that folks are going to form communities. It's hardwired as a survival bias and the internet hasn't changed that..
If you're operating on an old MBA mindset, it's the high tech/high touch matrix and today we're seeing that folks will seek toward that corner of the matrix that maximizes both. Beginning with the very earliest internet message boards and progressing through microblogging, people formed communities in even the highest-tech of environments.
So – there will be communities, and they will have their own cultures, their ways of being together and dealing with issues. The question really is whether we let it develop randomly or attempt to make choices about what sort of community culture we want.
We already choose to shape cultures as we build communities. The most obvious example is boot camp – everything is taken away, radical environment and lifestyle changes, and elements of the new culture are introduced. The same processes, albeit in a far less traumatic and dramatic fashion, can be put to work in any community.
I saw a sign the other day at a grocery store: "Everyone speaks to everybody every day." That's a tool for influencing the culture within the store, for building communication structures between all levels. In theory, that means fewer unpleasant surprises for management because the habit of communicating is already in place and reinforced.
So is it ethical to choose to reinforce and develop positive community values? Who decides what are positive values and what aren't? What's the difference between developing a community culture for a business and branding? Is it less ethical or less effective if a profit motive is involve?
Old joke: ask Marines to secure a building and they’ll clear the interior, establish a perimeter and controlled access points. Ask folks in the Air Force and they’ll negotiate a three year lease with an option to buy.
Looking back, I can trace my interest in cultural analysis to two major events in 1991: the Tailhook scandal and the dissolution of the
It wasn’t until 1994, while at the
Once the framework was in place, it seemed fairly obvious that if we understood what creates culture, we should be able to influence how it develops. At the time, I was fascinated by the theory that the Navy could have reduced the probability of the Tailhook scandal by more effectively analyzing and influencing the culture within naval carrier-based aviation. Could women have been introduced into the mix as carrier-based pilots – and combat pilots – in such a way as to make them “us” rather than “not us”? Or was the harassment of the women at Tailhook similar to the treatment of other junior officers and thus evidence of a level of acceptance? Was this a rite of passage gone wrong or one that was simply inappropriate in civilian terms? If so, how could the Navy effectively integrate “other” into combat pilot ranks without blundering so massively – and overreacting, perhaps?
Throughout history – and fiction! – there have been many attempts to develop mathematical representations of group dynamics. One of my favorites were the
Here’s what we know: people form groups. Always. The degree to which they crave closeness of association and to which they identify with the group are a function of the individual.
This is why Twitter and Facebook are so astoundingly popular. Their popularity is entirely a function of the inherent human drive to establish community.
Why is this important?
Because intentionally focusing on the process of assimilation and the solidness of the group unity can have profound effects on the development of the community, which has huge implications on the sense of belonging in all sorts of organizations: volunteer organizations, the military, and in commercial consumer bases. You want people who feel like they belong. Belonging – and, closely related, ownership – are very very good things for any organization.
Don’t leave it to chance. Create intentional cultures.
More later on the process of creating community and culture: why it matters and how to do it.
Cyn Mobley